Do you want to know about the boxing and unboxing in C#? In this C# tutorial, I will explain how to write a program to demonstrate boxing and unboxing in C#.
Boxing in C# is the process of converting a value type (like int or char) into a reference type (object), which allows value types to be treated as objects, particularly useful in collections. Unboxing is the reverse process, where a boxed object is converted back into a value type, often involving explicit casting. These operations are crucial for managing types in C#, but should be used judiciously to avoid performance costs.
What is Boxing in C#?
Boxing is the process of converting a value type (such as int
, char
, double
) into a reference type, specifically into an object or to any interface type implemented by this value type. When a value type is boxed, a new object is allocated on the heap and the value is copied into it.
Why is Boxing Used?
- Compatibility: Boxing allows value types to be treated as objects.
- Collections: Before generics in .NET 2.0, collections like ArrayList could only store objects. Boxing enabled storing value types in these collections.
What is Unboxing in C#?
Unboxing is the reverse process of boxing. It converts a boxed object back into a value type. This operation involves explicit casting. Unboxing checks the object instance to ensure it’s a boxed value of the correct data type, and then extracts the value.
When is Unboxing Necessary?
- Performance: To retrieve the value type from an object for operations requiring value type semantics.
- Collections: When extracting value types stored in collections as objects.
Write A Program To Demonstrate Boxing And Unboxing In C#
Here is a complete example that will demonstrate boxing and unboxing in C#.
using System;
class BoxingUnboxingExample
{
static void Main()
{
// Boxing
int valType = 2023;
object objType = valType; // The int is boxed into an object
Console.WriteLine("Boxing: " + objType);
// Unboxing
int unboxedValType = (int)objType; // The object is unboxed back into an int
Console.WriteLine("Unboxing: " + unboxedValType);
}
}
In this code:
- Boxing: We declare an integer
valType
and then assign it to an objectobjType
. This assignment triggers boxing, wherevalType
is wrapped inside an object and stored on the heap. - Unboxing: To retrieve the original value, we cast
objType
back toint
. This casting triggers unboxing, extracting the value from the heap and storing it back in the stack asunboxedValType
.
Once you run the code, you can see the output in the screenshot below.
Conclusion
Understanding boxing and unboxing in C# is crucial for writing efficient and effective code. While these operations provide flexibility in handling different types of data, they also come with a performance cost. Excessive boxing and unboxing can lead to increased memory usage and slower performance. In this C# tutorial, I have explained how to write a program to demonstrate boxing and unboxing in C#.
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Bijay Kumar is a renowned software engineer, accomplished author, and distinguished Microsoft Most Valuable Professional (MVP) specializing in SharePoint. With a rich professional background spanning over 15 years, Bijay has established himself as an authority in the field of information technology. He possesses unparalleled expertise in multiple programming languages and technologies such as ASP.NET, ASP.NET MVC, C#.NET, and SharePoint, which has enabled him to develop innovative and cutting-edge solutions for clients across the globe. Read more…